
If we have learned one thing from the history of invention and discovery, it is that in the long run -- and often in the short one -- the most daring prophecies seem laughably conservative.
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Internet going to the car is the next big wave. It'll allow locational-based opportunities in terms of reaching customers in a way you've never been able to before.
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In the future, social networks will be like air. They will be anywhere and everywhere we need and want them to be.
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The successful collaborative projects I’ve seen are those that have a core purpose, and those that I’ve seen fail are a little vague about what it is they’re trying to do.
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Innovation distinguishes between a leader and a follower.
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Computers shouldn’t be unusable. You don’t need to know how to work a telephone switch to make a phone call, or how to use the Hoover Dam to take a shower, or how to work a nuclear power plant to turn on the lights.
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Well before the middle of this century, humans will be shoved out of the driver’s seat and robotic chauffeurs will take over.
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TV is no longer just TV. TV is interactive these days. You will use the same TV and the same remote control but have completely different functionality.
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Audiences are getting used to participating in their entertainment experience, and we wanted that participation to be on two levels: physical, by clicking the remote, and also cognitive, where audiences are trying to figure out what's happening in front of them.
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The fact that we can access knowledge and automate some of the more mechanical aspects of thinking allows us to think more creatively.
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Government has not embraced generically the tools that we all use every day. They have not embraced blogs, video, all the information sources -- it's time.
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At some point, we're going to have direct neural connections, where you plug the [game] into your brain, and the first people who do that are going to be seen as social outcasts.
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There's a new generation of entrepreneurs in the Valley who have arrived since 2000, after the dot-com bust. They're completely fearless.
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People are starting companies at young ages. They fail fast, learn a lot, and keep going.
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Scientists make discoveries. Designers make these discoveries understandable and usable.
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If you do anything for the money, you end up selling out. Do what you love, what you can't not do, and the money will follow.
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Users do not care about what is inside the box, as long as the box does what they need done.
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We live in a world whose traumas and triumphs are visible instantaneously.
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A world in which humans communicate with household objects -- partly to better the environment -- is closer than you think.
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I think we're all very horrified by the idea of identity theft more so than someone stealing our car...because we want to distinguish ourselves, not be anonymous like the other 6.2 billion people in the world.
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If we bring universal access to all human knowledge, it will be remembered as one of the great things humankind has ever done.
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When your currency is ideas, people become emotionally attached.
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In 10 years, I can easily see someone putting 75 percent of their day online.
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It's a great time to launch a high-quality startup and a terrible time to launch a low-quality startup -- but then, that's always true.
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Information systems create a new social etiquette that breaks down old barriers.
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When starting a startup was expensive, you had to get the permission of investors to do it. Now the only threshold is courage.
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We as a species are not in control of the Internet. We are not in control of the growth of new media.
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Talking computers will replace written language by 2050.
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There should be nothing that users can access on their desktop that they can’t access on their cell phone.
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Anything worth doing is worth obsessing over.
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I’m interested in understanding how the brain works and then building machines that work on the same principle.
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Technology happens. It’s not good, it’s not bad. Is steel good or bad?
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At the end of the day, it’s not about your technology. It’s about your relationship with your technology.
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Information on the Internet is subject to the same rules and regulations as conversation at a bar.
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Each of us, thoroughly hyperconnected, brings the eyes and ears of all of humanity with us, wherever we go.
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When you innovate, you’ve got to be prepared for everyone telling you you’re nuts.
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Testing leads to failure, and failure leads to understanding.
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Letting users control your site can be terrifying at first. You have no idea what the system will produce.
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The Internet is just a world passing around notes in a classroom.
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Don’t start a company unless it’s an obsession and something you love. If you have an exit strategy, it’s not an obsession.
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Encryption…is a powerful defensive weapon for free people. It offers a technical guarantee of privacy, regardless of who is running the government.
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Technology is like a fish: The longer it stays on the shelf, the less desirable it becomes.
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We have technology, finally, that for the first time in human history allows people to really maintain rich connections with much larger numbers of people.
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Concern for man himself and his fate must always form the chief interest of all technical endeavors. Never forget this in the midst of your diagrams and equations.
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Computing is not about computers anymore. It’s about living.
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What should exist? To me, that’s the most exciting question imaginable. What do we need that we don’t have? How can we realize our potential?
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The next Net will emerge as an intuitive, easy to use, anticipatory extension of personal and business life.
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Apple Corps, Harmonix, and MTV Games made waves late last year with the announcement of a music video game based on the work of the legendary band The Beatles...
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